DM Help

1. Encounter Generator
2. Pick Pocket Table
3. Tavern Name Generator
4. NPC Generator in one roll
5. Character Concept Generator
6. Difficulty Class and Level
7. Critical Hit Chart
8. Critical Fumble Chart
9. Random Poison
10. Templates and Tools

Random Potion, Elixir, or Poison

Roll d% Poison Type Level Cost Scarcity Source
1-10 Bloodroot Poison 1 0 gp Uncommon Heroes of Shadow
11-15 Carrion Crawler Brain Juice 1 0 gp Uncommon Heroes of Shadow
16-20 Greenblood Oil 1 0 gp Uncommon Heroes of Shadow
21-25 Id Moss Powder 1 0 gp Uncommon Heroes of Shadow
26-30 Nitharit Poison 1 0 gp Uncommon Heroes of Shadow
31-35 Ungol Dust 1 0 gp Uncommon Heroes of Shadow
36-40 Potion of Resistance 4+ 40+ gp Uncommon Adventurer’s Vault
41-44 Deathjump Spider Venom 5 250 GP Uncommon Dungeon Master’s Guide
45-46 Carrion Crawler Brain Juice 5 250 GP Uncommon Dungeon Master’s Guide
47-48 Ground Thassil Root 5 250 GP Uncommon Dungeon Master’s Guide
49-50 Skull Rot 5 250 GP Uncommon Dragon Magazine 367
51-52 Stormclaw Scorpion Venom 5 250 GP Uncommon Dungeon Master’s Guide
53-54 Gravespawn Potion 5 50 gp Uncommon Adventurer’s Vault
55-56 Cryptspawn Potion 5+ 50+ gp Common Multiple Sources
57-58 Soulfang of Resistance 5+ 50+ gp Uncommon Dragon Magazine 378
59-60 Elixir of Dragon Breath 7+ 100+ gp Uncommon Adventurer’s Vault
61-62 Whetstone of Venom 9+ 160+ gp Uncommon Adventurer’s Vault
63-64 Dreamclay Powder 10 1,000 GP Uncommon Dungeon Magazine 188
65-66 Dark Toxin 10 1,250 GP Uncommon Dungeon Master’s Guide
67-68 Drow Poison 10 1,250 GP Uncommon Dungeon Master’s Guide
69-70 Eyeburn Paste 10 1,250 GP Uncommon Dragon Magazine 367
71-72 Fiend’s Breath 10 1,250 GP Uncommon Vor Rukoth
81-74 Black Lotus 15 6,250 GP Uncommon Dungeon Master’s Guide
84-76 Blood of Zehir 15 6,250 GP Uncommon Dungeon Master’s Guide
87-78 Demonweb Terror Venom 15 6,250 GP Uncommon Dungeon Master’s Guide
79-80 Hellstinger Scorpion Venom 15 6,250 GP Uncommon Dungeon Master’s Guide
81-82 Mindscorch 15 6,250 GP Uncommon Dragon Magazine 367
83-84 Black Lotus Extract 15 0 gp Uncommon Heroes of Shadow
85-86 Insanity Mist 15 0 gp Uncommon Heroes of Shadow
87-88 Lich Dust 15 0 gp Uncommon Heroes of Shadow
89-90 Blood of Tyche 15 1,000 gp Uncommon Dragon Magazine 388
91 Dread Nightshade 15+ 1,000+ gp Uncommon Adventurer’s Vault
92 Insanity Mist 20 31,250 GP Uncommon Dungeon Master’s Guide
93 The Calling 20 31,250 GP Uncommon Dragon Magazine 367
94 Wyvern Venom 20 0 gp Uncommon Heroes of Shadow
95 Spider Potion 20 5,000 gp Uncommon Adventurer’s Vault
96 Dark Reaver Powder 25 0 gp Uncommon Heroes of Shadow
97 Dragon Bile 25 0 gp Uncommon Heroes of Shadow
98 Eye of Basilisk Powder 25 0 gp Uncommon Heroes of Shadow
99 Deathspawn Potion 25 25,000 gp Uncommon Adventurer’s Vault
100 Pit Toxin 25 156,250 GP Uncommon Dungeon Master’s Guide

Critical Hit Chart

You must have an action point to use this.
(Assign Maximum Damage + Combat Effect as listed below)

Roll d20 Combat Effect PC Flavor NPC Flavor
1 No extra effect “Your attack strikes true with great force, wounding your foe!” “Your enemy’s attack hits with great force, wounding you!”
2 Weakened for 1 round “Your assault strikes your foe’s arm (or claw or snout) with a nerve jarring crack.” “Your enemy strikes your weapon (casting) arm, and it droops numbly to your side.”
3 Weakened until Save “Your beating knocks the wind from your enemy and leaves him gasping.” “Your enemy beats the wind from you, leaving you gasping and weak.”
4 Slowed for 1 round “Your attack rakes the legs of your foe, staggering them for a moment.” “Your foe rakes your legs with a cruel blow, staggering you for a moment.”
5 Slowed until Save “Your strike tears at your foes legs, leaving them limping.” “Your assailant tears your legs with a mean blow, leaving you limping.”
6 Knocked Prone “Your brutal attack pummels your enemy flat on the ground.” “Your enemy brutally pummels you, and you are dashed to the ground.”
7 Dazed for 1 round “You strike your enemy full in the face, leaving them blinking and reeling.” “You foe strikes you viciously in the face, and you are left reeling and dazed.”
8 Dazed until Save “You batter your enemy about the head and shoulder, and they reel in dismay.” “Your enemy batters you about the head and shoulders, and you reel in dismay.”
9 Stunned for 1 round “Your assault bashes you enemy, and delivers his skull a resounding blow.” “Your enemy bashes you squarely on the head with stunning force.”
10 Stunned until Save “Your attack batters your foe’s skull with a horrendous crack, agonizing him.” “Your foe batters your skull with a horrendous crack, and you reel in agony.”
11 Blinded for 1 round “Your attack hits your target in the face” “Your enemy hits you in the face”
12 Blinded until Save “Your attack hits your target square in the face” “Your enemy hits you square in the face”
13 Penalty to all defenses(-2) Save Ends “Your attack disheartens the target’s will to fight.” “Your foe fails to hit and leaves an opening for you to attack.”
14 Penalty to attack rolls(-2) Save Ends “Your attack hits the target’s face, blurring its vision.” “Your foe lands a hit that keeps you off balance.”
15 Ongoing damage 1d4+1 Save Ends “Your attack leaves a small wound” “Your attack leaves a small wound”
16 Ongoing damage 1d6+1 Save Ends “Your attack leaves a wound” “Your attack leaves a wound”
17 Ongoing damage 1d8+1 Save Ends “Your attack leaves a large wound” “Your attack leaves a large wound”
18 Ongoing damage 1d10+1 Save Ends “Your attack leaves a gushing wound” “Your attack leaves a gushing wound”
19 Ongoing damage 2d6+2 Save Ends “Your attack leaves a gaping wound” “Your attack leaves a gaping wound”
20 Target knocked unconscious (save or damage ends). “You strike an epic blow and knock your target unconscious.” “Your foe hits with an unimaginable strength, and you fall unconscious.”

Critical Fumble Chart

You do not need an action point to use this.
(Combat Effect as listed below)

Roll d20 Combat Effect PC Flavor NPC Flavor
1 No extra effect “Your attack misses and you regain your footing!” “Your enemy’s attack misses with great force, as you dodge it!”
2 Weakened for 1 round “Your assault strikes your foe’s arm (or claw or snout) with a nerve jarring crack.” “Your enemy strikes your weapon (casting) arm, and it droops numbly to your side.”
3 Weakened until Save “Your beating knocks the wind from your enemy and leaves him gasping.” “Your enemy beats the wind from you, leaving you gasping and weak.”
4 Slowed for 1 round “Your attack rakes the legs of your foe, staggering them for a moment.” “Your foe rakes your legs with a cruel blow, staggering you for a moment.”
5 Slowed until Save “Your strike tears at your foes legs, leaving them limping.” “Your assailant tears your legs with a mean blow, leaving you limping.”
6 Knocked Prone “Your brutal attack pummels your enemy flat on the ground.” “Your enemy brutally pummels you, and you are dashed to the ground.”
7 Dazed for 1 round “You strike your enemy full in the face, leaving them blinking and reeling.” “You foe strikes you viciously in the face, and you are left reeling and dazed.”
8 Dazed until Save “You batter your enemy about the head and shoulder, and they reel in dismay.” “Your enemy batters you about the head and shoulders, and you reel in dismay.”
9 Stunned for 1 round “Your assault bashes you enemy, and delivers his skull a resounding blow.” “Your enemy bashes you squarely on the head with stunning force.”
10 Stunned until Save “Your attack batters your foe’s skull with a horrendous crack, agonizing him.” “Your foe batters your skull with a horrendous crack, and you reel in agony.”
11 Blinded for 1 round “Your attack hits your target in the face” “Your enemy hits you in the face”
12 Blinded until Save “Your attack hits your target square in the face” “Your enemy hits you square in the face”
13 Penalty to attack rolls(-2) Save Ends “Your attack breaks your foe’s concentration.” “Your foe lands a hit that keeps you off balance.”
14 Penalty to all defenses(-2) Save Ends “You fail and leave your armor open for an attack.” “Your foe fails to hit and leaves an opening for you to attack.”
15 Ongoing damage 1d4+1 Save Ends 22 30
16 Ongoing damage 1d6+1 Save Ends 22 31
17 Ongoing damage 1d8+1 Save Ends 23 31
18 Ongoing damage 1d10+1 Save Ends 23 32
19 Ongoing damage 2d6+2 Save Ends 24 33
20 Gain an action point. “Your blood boils with hatred for your enemies.” “Your foe’s eyes glow with anger and hatred for you.”

Difficulty Class and Level

Total XP Level Easy Moderate Hard Arduous Ability Scores Feats
0 1 8 12 19 24 See race 1
1,000 2 9 13 20 25 2
2,250 3 9 13 21 26 2
3,750 4 10 14 21 26 +1 to two 3
5,500 5 10 15 22 27 3
7,500 6 11 15 23 28 4
10,000 7 11 16 23 28 4
13,000 8 12 16 24 29 +1 to two 5
16,500 9 12 17 25 30 5
20,500 10 13 18 26 31 6
26,000 11 13 19 27 37 +1 to all 7
32,000 12 14 20 28 38 8
39,000 13 14 20 29 39 8
47,000 14 15 21 29 39 +1 to two 9
57,000 15 15 22 30 40 9
69,000 16 16 22 31 41 10
83,000 17 16 23 31 41 10
99,000 18 17 23 32 42 +1 to two 11
119,000 19 17 24 33 43 11
143,000 20 18 25 34 44 12

Character Concept Generator

Character concepts work best when you combine them. Playing a Spy is good, but playing an Amnesiac Spy is better (just ask Jason Bourne).

Roll 1d20 Result Roll 1d8 You Came from the
1 Spy 1 North
2 Exiled noble 2 South
3 Victim of identity theft 3 East
4 Wrongly convicted criminal 4 West
5 Rightly convicted criminal 5 North-East
6 Church-sponsored assassin 6 South-West
7 Wizard’s ex-apprentice 7 North-West
8 Amnesiac 8 South-East
9 Heir to a fallen empire
10 Last of their kind
11 First of their kind
12 Farmer, now adventurer
13 State-employed treasure hunter
14 Archaeologist
15 Compulsive gambler
16 On the run
17 Haunted
18 Dragon stuck in humanoid form
19 Clone/identical twin
20 Cursed

NPC Generator in one roll

RACE AGE APPEARANCE
ROLL 1d8 RESULT ROLL 1d4 RESULT ROLL 1d6 RESULT
1 HUMAN 1 YOUNG ADULT 1 FERAL
2 TIEFLING 2 MATURE 2 NON-DESCRIPT
3 DWARF 3 OLD 3 FILTHY
4 HALFLING 4 VENERABLE 4 CLEAN
5 HALF-ELF/ORC 5 OUTLANDISH
6 ELF 6 TASTEFUL
7 ELADRIN
8 DRAGONBORN
SOCIAL CLASS/OCCUPATION PERSONALITY
ROLL 1D12 RESULT Roll 1d20 Result
1 Slave 1 Watchful
2 Boorish
2-3 Unfree – Servant, Criminal, Serf, Outlaw, Border Dweller 3 Melodramatic
4 Cruel
3-4 Rural Freeman – Reeve, Sokeman, Tradesman, Huntsman 5 Suspicious
6 Gregarious
4-5 Merchant – Caravan Master, Trader, Entertainer 7 Kind
8 Haughty
6-8 Townsfolk – Mayor, Alderman, Guildmaster, Journeyman, Tradesman, Skilled Laborer, Laborer, Entertainer 9 Meek
10 Imposing
9 Warrior Class – Landless Knight, Mercenary Captain, Man-at-arms, Squire, Watchman 11 Hostile
12 Aloof
10 Clergy/Arcanis – High Priest, Patriarch, Curate, Adept / Seer, Sage, Soothsayer, Witch 13 Rude
14 Curious
11 Adventurer – Cleric, Fighter, Paladin, Ranger, Rogue, Warlock, Warlord, Wizard 15 Scheming
16 Soft-hearted
12 Nobility – Emperor, King, Duke, Marquis, Count, Earl, Baron, Knight 17 Barbaric
18 Shy
19 Malevolent
20 Friendly

Tavern Name Generator

THE TAVERN, INN, OR LODGE OF THE
ROLL 1D20 ADJECTIVE NOUN
1 BLACK/WHITE/BLUE FLAGON/MUG/KEG
2 RIDDLING DRAGON
3 LOVELY MAIDEN
4 WEEPING TREANT
5 SALTY CAULDRON
6 SLEEPING BARREL/KEG
7 DREAD MATRON
8 RESTFUL SLAYER
9 WRATHFUL WYVERN
10 TIRED GALLOWS
11 CRIMSON UNICORN
12 POOR BUGBEAR
13 ARGENT DOG
14 HANGMAN’S BREW
15 WAKING GOOSE/ROOSTER
16 BLOODY WYRM
17 ROYAL RESPITE
18 ROARING FORK
19 LORD’S AXE
20 (POSSESSIVE*) ROSE
*Roll twice in the noun column and treat the first result as the possessive form. For example, “The Goblin’s Flagon,” or “The Maiden’s Lair.”

PICK POCKET TABLE

OCCUPATION/SOCIAL CLASS TABLE C: VALUABLE ITEMS
Social Modifier(SocMod) Roll(1d100+SocMod) Result
Slave: -15 01-03 or less 1d4 gp
04-06 1d6 gp
Unfree: -10 07-08 1d8 gp
Rural Freeman: 09-15 2d4 gp
Merchant: +2 16-20 1d12 gp
21-25 1d20 sp and 2d6 gp
Townsfolk: 26-29 2d8 gp
30-35 2d10 gp
Warrior Class: +2 36-38 2d12 gp
39-40 Silver bracelet (worth 10 gp)
Clergy/Arcanis: +17 41-55 Copper torque (worth 5 gp)
Adventurer: 56-59 Gold ring (worth 5 gp)
Nobility: +16 60-63 Silver idol (worth 15 gp)
64-67 Cloak pin (worth 10 gp)
TABLE A: ITEM TYPE 68-72 Note of credit (for 25 gp)
Roll (1d20+SocMod) Result 73-75 Silver broach (worth 10 gp)
6 or less Nothing – dirt and grime. 76-80 Small pouch containing 2d20 + 10 gp
7-18 Common, see table B. 81-85 Platinum earrings (worth 50 gp)
19-35 Valuable, see table C. 86-89 Signet ring
36+ Special, see table D. 90-93 1d4 small gems (worth 20 gp each)
94-100 or more Reroll on table D
TABLE B: COMMON ITEMS TABLE D: SPECIAL
Roll (1d100+SocMod) Result Roll (1d100) Result
01-03 or less Dagger 01-03 or less Magic dagger
04-06 Rabbit skin 04-06 Half of a treasure map(1 of 2)
07-08 Rags/bandages 07-08 Key marked with the royal sigil
09-15 Trail ration 09-15 Vial of Deathjump spider venom
16-20 Dice 16-20 Lich’s magic item
21-25 Holy charm 21-25 Half of a treasure map(2 of 2)
26-29 Knife 26-29 Dragon’s magic item
30-35 Chalk 30-35 Elven magic item
36-38 Whistle 36-38 Magic ring
39-40 Marbles 39-40 Map to the royal treasury
41-55 Playing cards 41-55 Ransom note
56-59 Key 56-59 Parchment inscribed with a code
60-63 Wineskin 60-63 Ritual scroll
64-67 Needles and thread 64-67 Sapphire from the queen’s crown (worth 200 gp)
68-72 Comb 68-72 Pages torn out of a Mage’s spellbook
73-75 Candle 73-75 Note for Dwarven magic item
76-80 Sunrod 76-80 Replica wand of Orcus
81-85 Ball of twine 81-85 Note for magic item
86-89 Tinderbox 86-93 Scrap of parchment with the PCs’ name(s) crossed out
90-93 Tobacco and pipe 94-99 PC’s brother’s lucky charm
94-100 or more Reroll on table C 100 GM’s choice

Encounter Generator

ROLL 1D20 DUNGEON FOREST MARSH DESERT AQUATIC URBAN
1 Kobold Skirmisher x3 Water Element x3 GRIFFIN BUGBEAR PURPLE WORM SYLPH
2 Rat Swarm x3 Spider Swarm x3 GELATINOUS CUBE NEO-OTYUGH BEHOLDER GAR
3 Spider x3 Hypnotic spirit x3 SHRIEKER HIPPOPOTAMUS LEMURE INVISIBLE STALKER
4 Wolf x3 Hunting Drake x3 MAMENCHISAURUS KRAKEN FROGHEMOTH GOAT
5 Gargoyle x3 Goblin Cutter x3 MYCONID THUNDER BEAST QUASI-ELEMENTAL LIGHTNING SUCCUBUS
6 Wraith x3 Goblin Archer x3 YELLOW MUSK ZOMBIE GORBEL FIRE TOAD GIANT HORNET
7 Skeleton x3 Goblin Champion x1 RIDDLING DRAGON RIDDLING DRAGON
8 Ghoul x3 Feral Troll x2 DRAGON RIDDLING DRAGON
9 Zombie x3 Drow Wizard x1 RIDDLING DRAGON RIDDLING DRAGON
10 Blazing Skeleton x3 Drow Duelist x1 RIDDLING DRAGON RIDDLING DRAGON
11 Flesh Golem x1 Drider x2 RIDDLING DRAGON RIDDLING DRAGON
12 Kobold Sorcerer x1 Shadow Dragon x1 RIDDLING DRAGON RIDDLING DRAGON
13 Howling Hag x1 Mind Flayer x1 RIDDLING DRAGON RIDDLING DRAGON
14 Werewolf x1 Human Assassin x1 RIDDLING DRAGON RIDDLING DRAGON
15 Vampire x1 Drow Mercenary x1 RIDDLING DRAGON RIDDLING DRAGON
16 Dracolich x1 Balor Demon x1 RIDDLING DRAGON RIDDLING DRAGON
17 ROYAL Matron Mother x1 RIDDLING DRAGON RIDDLING DRAGON
18 ROARING Handmaiden of Lolth x2 RIDDLING DRAGON RIDDLING DRAGON
19 LORD’S AXE RIDDLING DRAGON RIDDLING DRAGON
20 WHITE ROSE RIDDLING DRAGON RIDDLING DRAGON
*Fill in the blanks to create a custom encounter table for your campaign setting. Reference sources by title and page for quick reference.
ROLL 1D20 MOUNTAIN HILL PLAINS TUNDRA ARIAL WASTES
1 Orc Archer x3 Autumn Nymph x5 RIDDLING DRAGON RIDDLING DRAGON
2 Legion Devil Legionnaire x3 Pale Reaver x4 RIDDLING DRAGON RIDDLING DRAGON
3 Cave Bear x3 Kobold x3 MAIDEN DRAGON RIDDLING DRAGON
4 Fiendish Snake x3 Gnoll x2 RIDDLING DRAGON RIDDLING DRAGON
5 Blood of Vol Cultist x3 Minotaur x2 RIDDLING DRAGON RIDDLING DRAGON
6 Orc Mauler x3 Harpy x2 BARREL DRAGON RIDDLING DRAGON
7 Grell x3 Mimic x2 RIDDLING DRAGON RIDDLING DRAGON
8 Gibbering Mouther x3 Eladrin x2 RIDDLING DRAGON RIDDLING DRAGON
9 Kobold Champion x3 Hell hound x1 RIDDLING DRAGON RIDDLING DRAGON
10 Duergar Warrior x3 Flameskull x1 RIDDLING DRAGON RIDDLING DRAGON
11 Duergar Cleric of Asmodeus x1 Trap haunt x1 RIDDLING DRAGON RIDDLING DRAGON
12 Rage Drake x1 Mouther x1 RIDDLING DRAGON RIDDLING DRAGON
13 Meepo, Dragonlord x1 Barlgura(L) x1 RIDDLING DRAGON RIDDLING DRAGON
14 Orc Wolf Shaman x1 Owlbear(L) x1 RIDDLING DRAGON RIDDLING DRAGON
15 Otyugh x1 Oni(L) x1 GOOSE DRAGON RIDDLING DRAGON
16 Gauth x1 Web x5 RIDDLING DRAGON RIDDLING DRAGON
17 Huge Red Dragon x1 (Ashardalon) NPC x11 DRAGON RIDDLING DRAGON
18 ROARING FORK RIDDLING DRAGON RIDDLING DRAGON
19 DOG AXE RIDDLING DRAGON RIDDLING DRAGON
20 ROOSTER ROSE RIDDLING DRAGON RIDDLING DRAGON


DM Help

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